![]() Terraria: Otherworld’s developers tried to keep players’ freedom intact following a non-linear story. The game would have new items, dresses, furnitures, places and enemies, such as the Crystal Archer. From the trailer we can see gameplay was similar to the original Terraria, but with new mechanics and a different graphic-style. In 2015 Re-Logic and Engine Software announced they were working on a spin-off called Terraria: Otherworld, set in an alternate reality of the same universe. The game let players to freely explore theirs worlds, dig tunnels, build buildings, crafting objects and fighting enemies. In 2011 Re-Logic (an indie software house founded by Andrew Spinks) released Terraria, a 2D sandbox adventure set in a world made by blocks and biomes. ![]()
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